Celebrity quadrilaterals: algorithms
Using a game, students develop an understanding of how a decision tree algorithm works. They apply this understanding to create their own algorithm to classify special quadrilaterals by their properties. Sequentially it is suggested that the Geometric patterns lesson is completed prior to this lesson, as it covers classifying triangles and quadrilaterals.
Additional details |
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Year level(s) | Year 7 |
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Audience | Teacher |
Purpose | Teaching resource |
Format | Web page |
Teaching strategies and pedagogical approaches | Games and storybooks, Collaborative learning |
Keywords | algorithms, flow chart, Maths Hub lesson plan |
Curriculum alignment |
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Curriculum connections | Critical and creative thinking |
Strand and focus | Space |
AC: Mathematics (V9.0) content descriptions |
AC9M7SP02
Classify triangles, quadrilaterals and other polygons according to their side and angle properties; identify and reason about relationships
AC9M7SP04
Design and create algorithms involving a sequence of steps and decisions that will sort and classify sets of shapes according to their attributes, and describe how the algorithms work |
Numeracy progression |
Understanding geometric properties (P4)
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Copyright details |
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Organisation | Commonwealth of Australia |
Copyright | © 2024 Commonwealth of Australia. Creative Commons BY 4.0. |